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 BF2 v1.5

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Burton[ESF]
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PostSubject: BF2 v1.5   Thu Aug 27, 2009 5:27 pm

Incase any of you have their heads buried in Sand on a regular basis, DiCE are finally releasing 1.5 on Tuesday 1st September.

PR say to download it but don't install it until they've released 0.87. At a guess, this will only be a day or two after DiCE release 1.5 anyway as it's supposed to be very small (<50mb)

Anyway - just to give you guys a heads up - a LOT of people will be downloading 1.5 next week so I suggest downloading it (no matter how long it takes) on Tuesday when it's released.

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Viper[ESF]
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PostSubject: Re: BF2 v1.5   Thu Aug 27, 2009 7:42 pm

changelog?
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Wiman[ESF]
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PostSubject: Re: BF2 v1.5   Thu Aug 27, 2009 9:15 pm

i3D News mail wrote:
As part of Update 1.50 we are glad to announce that not only is Highway Tampa now a required install included in the update but Euro Forces (Great Wall, Taraba Quarry and Operation Smoke Screen) and Armored Fury (Midnight Sun, Operation Harvest and Operation Road Rage) is now FREE for all Battlefield 2 players. Including the brand new map, Operation Blue Pearl this brings EIGHT new maps that everyone can play and will be added to ranked Battlefield 2 servers world wide. The Booster Pack content is included in the update and has made the file just over 2Gb in size.
<3

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Zehtuka[ESF]
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PostSubject: Re: BF2 v1.5   Thu Aug 27, 2009 9:26 pm

Wow, the only thing we need now is EA giving a BF2 engine lincense to PR.
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Wiman[ESF]
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PostSubject: Re: BF2 v1.5   Thu Aug 27, 2009 9:41 pm

Code:

- Additional support for Windows Vista.
- Changes made to both the J10 and F35B to make them more balanced.
- Fixed the issue where picking up a players kit would cause CTD
- Added Highway Tampa as a required map.
- AA targeting tweaked to make it more effective.
- Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
- Added a new map called Operation Blue Pearl.
- Added checks to prevent "runway grieving".
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
- Various changes made to prevent cheating.
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag 
- Added Widescreen support
- Tweaked the hit detection, hits will be more accurate to the model.
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
- Allowed BF2.exe to use more than 2Gb RAM
- Occasional connection drops after being on a server a couple of minutes
- Fixed - Changed a PLA FAV to MEC FAV on Road to Jalalabad
- Added support for the Novint Falcon controller ([url=http://www.novint.com]http://www.novint.com[/url]).
- Prevented use of mouse wheel to provide speed boost to vehicles
- Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses 
- Prevented use of mouse wheel to exploit parachutes
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
- Players can now pass claymores by going prone
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
- Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
- Changed the Humvee camo on Taraba Quarry to be the correct design
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
- Updated the G36E HUD to react the same as other weapons during sprint

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Burton[ESF]
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PostSubject: Re: BF2 v1.5   Fri Aug 28, 2009 9:55 am

not 1.5 being 50mb, PR 0.87 is around 50mb

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Burton[ESF]
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PostSubject: Re: BF2 v1.5   Tue Sep 01, 2009 7:11 pm


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